León Willy
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León Willy is the first JSW game created by Pedro Magallares Ocaña. Pedro designed the game in 2001, crafting a navigable and charming environment inspired by ancient cultures, historical events, movies, songs and his personal life. In December 2007, he published León Willy on SceneBeta, a Spanish forum dedicated to the video game scene, especially consoles. However, that version did not seem to reach fans within the MM & JSW community. Pedro also mentioned the existence of a new game of his authorship on the Yahoo! MM and JSW Group in October 2012 and shared it privately with Daniel Gromann. At that time, he did not continue developing the game, considering it completed. |
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In 2023, Daniel approached Pedro about a possible release of the game, offering to handle some "postproduction" aspects, including adding custom loading and title screens, varied in-game tunes and numerous other enhancements. Pedro graciously accepted that offer, and thus, León Willy was reborn, rejuvenated and gamma-released in November 2023 in two language versions: its original Spanish and English. |
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BACKGROUND STORY: Willy wakes up in a hotel room after a particularly wild party, disoriented and uncertain of his whereabouts. He slowly recalls acquiring a new residence somewhere in Spain - the name "Villamagna" echoes persistently in his mind. Willy notices that something strange seems to have happened to his body, and soon discoveres, to his dismay, that he has turned into a lion! Maria, his faithful albeit occasionally exasperating housekeeper, accompanied him on this trip and now blocks the entrance to the bedroom in his new residence, demanding that he should recover all of the valuable items he misplaced during the previous night's revelry. Willy realizes that the search for the lost items in this unfamiliar locale could evolve into yet another thrilling adventure and, with a mighty roar of a lion that echoes through the dawn, embarks on this new quest. |
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Apart from its atmospheric and diverse rooms, León Willy introduces some technical novelties. It is likely the first JSW48 game where, in some rooms, you can survive a fall from any height, while in others, you will meet your demise. This is clearly indicated by the colour of the room name - if it is green, you can fall safely, but if it is red, exceeding the normal falling height will result in death. Another innovation is that the in-game tune initiates from the first note if a different tune was playing before Willy entered the current room; however, it continues if the same tune was already playing. |
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León Willy features: |
- 64 newly designed rooms; |
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- 256 items to collect; |
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- A moderate level of difficulty, which |
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won’t put off a novice and won’t bore an expert; |
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- A title-screen tune and 14 in-game tunes |
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that have never been used in any JSW game before; |
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- A custom-made title screen, custom font and other enhancements; |
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- Some technical novelties. |
León Willy is FREEWARE. |
Download, enjoy and share! |
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(115 Kb) |
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(The ZIP package includes the game in the English and Spanish language versions, each in TAP and TZX formats, and the Readme in English and Spanish.) |
A walkthrough of both language versions of the game on the JSW Central YouTube channel
Please visit also the game's page on JSW Central. |
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Please, let Pedro and me know you have played León Willy! |
Share any comments you may have, or just drop us an e-mail to let us know you have played the |
game, without any specific observations. The biggest gratification and encouragement |
for anyone designing free games is to know that someone else has played them! |