Madam Blavskja's Carnival Macabre 48K Edition
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Madam Blavskja's Carnival Macabre 48K Edition is Daniel Gromann's port to 48K |
of Fabián Álvarez López (Adban de Corcy)'s classic 128K game. |
The original 128K edition of the game was released by Adban de Corcy in 2002. |
The 48K Edition was created using optimisations of the code invented by various authors. |
As a result, it not only contains the whole original edition, but also features various |
enhancements, such as a custom-made title screen, a total of eight in-game tunes |
and a special Game Completed screen. Furthermore, the player |
is given a choice to play either the original game or with extra rooms. |
The former produces a faithful rendition of the 128K Madam Blavskja's Carnival Macabre. |
The latter enriches it with five additional rooms and some new guardian classes and sprites. |
Ian Rushforth collaborated with Daniel during the later stage of the project, |
making significant contributions to its various technical aspects, |
providing a new title-screen tune and valuable input to the Readme. |
Fabián Álvarez López kindly supported the release of the 48K edition of his game |
and provided a description of the original rooms (which was not included with the 128K edition) |
and some current comments. |
The 48K Edition was released in March 2020, eighteen years after the original 128K game. |
Madam Blavskja's Carnival Macabre 48K Edition is FREEWARE. |
Download, enjoy and share! |
(293 Kb) |
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(The ZIP package includes the game in TAP and TZX formats, the Readme, a ZXK file for playing on the Vega/Vega+, the original 128K game files and Readme, bugfixed 128K game files, a 2020 Readme written by Fabián Álvarez López and some historical screenshots.) |
A walkthrough of game while playing with the five extra rooms on the JSW Central YouTube channel
A walkthrough of game while playing with the original rooms only on the JSW Central YouTube channel
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