Jet Set Willy: Mind Control
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Jet Set Willy: Mind Control is a redesign of Matthew Smith's classic |
ZX Spectrum game. |
It was created in 2005 by Daniel Gromann and Sendy (Alex Cornhill), |
using Jet Set Willy Editor v. 2.2.3 and the JSW128 game engine, both by John Elliott. |
The game contains two rooms by Zoran Miladinov |
and redesigns of two rooms by Richard Hallas, |
and sprites designed by Matthew Smith, Darren McCowan, Hervé Ast, |
Zoran Miladinov, Michael Blanke and Arno Gitz, Adam Britton, Richard Hallas, |
Greg Heslington and Andrew Broad, plus by Sendy and Daniel. |
Some design patterns and graphical elements were copied from games by Andrew Broad, |
Stuart J. Hill and Adam Britton. |
The title-screen music was programmed by Ian Collier, and the in-game music by John Elliott. |
The title screen was designed by Zoran Miladinov. |
Please see the text file accompanying the game for detailed acknowledgements, |
credits and all other pertinent information. |
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See also "The Solution" text file for an optimal route to complete the game |
as well as detailed, step-by-step instructions on how to accomplish it. |
The text-based map in PDF format should also be helpful in completing the game. |
Jet Set Willy: Mind Control is FREEWARE. |
Download, enjoy and share! |
(636 Kb) |
A walkthrough of the game on the JSW Central YouTube channel
Please visit also the game's page on JSW Central. |
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Please, let us know you have played Jet Set Willy: Mind Control! Share any |
comments you may have, or just drop us an e-mail to let us know you have played the |
game, without any specific observations. The biggest gratification and encouragement |
for anyone designing free games is to know that someone else has played them! |